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Metaverse Üzerine Kapsamlı Bir Araştırma

Year 2022, Issue: 45, 64 - 73, 31.12.2022
https://doi.org/10.31590/ejosat.1220168

Abstract

Metaverse insanlar için sanal dünya ile gerçek dünyayı bir araya getirir. Kullanıcıların avatarları ve hologramları kullanarak gerçek ve simüle edilmiş ortamlarda sorunsuz bir şekilde etkileşim kurmasını sağlar ve artırılmış ve sanal gerçeklik teknolojilerini kullanarak fiziksel dünyayı genişletme potansiyeline sahiptir. Sanal ortamlar ve sürükleyici oyunlar (Second Life, Fortnite, Roblox ve VRChat gibi) meta verinin öncülleri olarak tanımlanır ve kullanıcılarına tam, işlevsel ve kalıcı bir platform sunar. Eski bir kavram olmasına rağmen günümüzde yeni yeni kullanılmaya başlanmıştır. Bu çalışma kapsamında literatürde fazla örnekleri olmayan, yeni bir çalışma konusu olan metaverse terimi üzerinde durulmuştur. Metaverse’nin tanımı, kullanım alanları, önemi, faydaları ve zorlukları anlatılmış ve ileride bu teknolojiyle ile neler yapılabileceği ile alakalı bilgiler verilmiştir. Bu teknoloji tanıtılarak ileride yapılacak çalışmalar için literatüre katkı sağlanması amaçlanmıştır. Ayrıca Metaverse’de kullanılan teknolojiler tanıtılmıştır ve konu detaylı bir şekilde ele alınmıştır. Bu çalışma bu alanda çalışma yapacak araştırmacılar için örnek teşkil edecektir.

References

  • Anderson J., Rainie L. The metaverse in 2040. Pew Research Center, 2022.
  • Bardzell S., Shankar K. Video game technologies and virtual design: a study of virtual design teams in a metaverse. In International Conference on Virtual Reality, 01.07.2007, Springer, Berlin, Heidelberg.
  • Bibri, S. E., Allam, Z., & Krogstie, J. The Metaverse as a virtual form of data-driven smart urbanism: platformization and its underlying processes, institutional dimensions, and disruptive impacts. Computational Urban Science 2022; 2(1), 1-22.
  • Buhalis D., Karatay N. Mixed reality (MR) for Generation Z in cultural heritage tourism towards metaverse. In ENTER22 e-Tourism Conference, 01.01.2022, Springer, Cham.
  • Chapman JR., Wang JC., Wiechert K. Into the spine metaverse: Reflections on a future Metaspine (Uni-) verse. Global Spine Journal 2022; 12(4): 545-547.
  • Collins C. Looking to the future: Higher education in the Metaverse. Educause Review 2008; 43(5): 51-63.
  • Dwivedi YK., Hughes L., Baabdullah A., Ribeiro-Navarrete S., Giannakis M., Al-Debei M., Wamba SF. Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy. International Journal of Information Management 2022; 66, 102542.
  • Dick E. Public policy for the metaverse: Key takeaways from the 2021 AR/VR policy conference. Information Technology and Innovation Foundation, 2021.
  • Dincelli, E., Yayla, A. Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective. The Journal of Strategic Information Systems 2022; 31(2), 101717.
  • Erazo J., Sulbarán P. Metaverso: más allá de la realidad inmersiva: Metaverse: beyond immersive reality. Conocimiento Libre y Licenciamiento (CLIC), 2022, 25.
  • Gupta YP., Chawla A., Pal T., Reddy MP., Yadav, DS. 3D Networking and Collaborative Environment for Online Education. In 2022 10th International Conference on Emerging Trends in Engineering and Technology-Signal and Information Processing (ICETET-SIP-22) 01.04.2022 IEEE.
  • Hazan S. Musing the metaverse. Heritage in the Digital Era. Multi-Science Publishing 2010 Brentwood, UK.
  • Huh S. Application of computer-based testing in the Korean Medical Licensing Examination, the emergence of the metaverse in medical education, journal metrics and statistics and appreciation to reviewers and volunteers. Journal of Educational Evaluation for Health Professions, 2022; 19.
  • Hwang GJ., Chien SY. Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective. Computers and Education: Artificial Intelligence, 2022; 100082.
  • Ifdil I., Situmorang DB., Firman F., Zola N., Rangka IB., Fadli RP. Virtual reality in Metaverse for future mental health-helping profession: an alternative solution to the mental health challenges of the COVID-19 pandemic. Journal of Public Health 2022.
  • Jenkins T. Immersive virtual shopping experiences in the retail metaverse: Consumer-driven e-commerce. blockchain-based digital assets, and data visualization tools. Linguistic and Philosophical Investigations 2022; 21, 154-169.
  • Jeon HJ., Youn HC., Ko SM., Kim TH. Blockchain and AI meet in the metaverse. Advances in the Convergence of Blockchain and Artificial Intelligence 2022; 73.
  • Kim CS., Lee Y., Ahn H. A study on the metaverse: focused on the application of news big data service and case study. Journal of Korea Society of Digital Industry and Information Management 2021; 17(2): 85-101.
  • Kim SH., Yoo, JY. A Study on the recognition and acceptance of metaverse in the entertainment ındustry. Journal of the Korea Entertainment Industry Association (JKEIA) 2021; 15(7): 1.
  • Ko SH., Rogers J. Functional materials and devices for XR (VR/AR/MR) applications. Advanced Functional Materials 2021; 31(39): 2106546.
  • Lee J., Lee TS., Lee S., Jang J., Yoo S., Choi Y., Park YR. Development and application of a metaverse-based social skills training program for children with autism spectrum disorder to ımprove social ınteraction: Protocol for a randomized controlled trial. JMIR Research Protocols 2022; 11(6): e35960.
  • Lee LH., Braud T., Zhou P., Wang L., Xu D., Lin Z., Hui P. All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda. arXiv preprint, 2021, arXiv:2110.05352.
  • Lin Z., Xiangli P., Li Z., Liang F., Li A. Towards metaverse manufacturing: a blockchain-based trusted collaborative governance system. In The 2022 4th International Conference on Blockchain Technology 01.03.2022, 171-177.
  • Mystakidis S. Metaverse. Encyclopedia 2022; 2(1): 486-497.
  • Narin NG. A content analysis of the metaverse articles. Journal of Metaverse 2021; 1(1): 17-24.
  • Nevelsteen KJ. Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse. Computer Animation and Virtual Worlds 2018; 29(1): 1752.
  • Ning H., Liu H. Cyber-physical-social-thinking space based science and technology framework for the Internet of Things. Science China Information Sciences 2015; 58(3): 1-19.
  • Ning H., Wang H., Lin Y., Wang W., Dhelim S., Farha F., Daneshmand M. A survey on metaverse: The state-of-the-art. technologies, applications and challenges. 2021, arXiv preprint arXiv:2111.09673.
  • Ning H., Zhen Z., Shi F., Daneshmand M. A survey of ıdentity modeling and ıdentity addressing in ınternet of things. IEEE Internet of Things Journal 2020; 7(6): 4697-4710, 2020.
  • Oh, H. J., Kim, J., Chang, J. J., Park, N., & Sangrock, L. Social Benefits of Living in the metaverse: The relationships among social presence, supportive interaction, social self-efficacy, and feelings of loneliness. Computers in Human Behavior 2022; 107498.
  • Park D., Kim J. M., Jung J., Choi S. Method to create a metaverse using smartphone data. In International Conference on Human-Computer Interaction 2022 Cham.
  • Park SM., Kim, YG. A Metaverse: Taxonomy, components, applications, and open challenges. IEEE Access 2022; 10, 4209-4251.
  • Ryskeldiev B., Ochiai Y., Cohen M. Distributed metaverse: Creating decentralized blockchain-based model for peer-to-peer sharing of virtual spaces for mixed reality applications. 9th Augmented Human International Conference 2018.
  • Schumacher, P. The metaverse as opportunity for architecture and society: design drivers, core competencies. Architectural Intelligence 2022; 1(1), 1-20.
  • Shen B., Tan W., Guo J., Zhao L., Qin P. How to promote user purchase in metaverse? A systematic literature review on consumer behavior research and virtual commerce application design. Applied Sciences 2021; 11(23): 11087.
  • Shi Y., Yu C. Intelligent interaction in mixed reality. Virtual Reality & Intelligent Hardware 2022; 4(2): 1-10.
  • Smaili N., Rancourt-Raymond A. Metaverse: welcome to the new fraud marketplace. Journal of Financial Crime ahead-of-print 2022; 1-10.
  • Sparkes M., What is a metaverse. Encyclopedia 2021; 18.
  • Sriram GK. A Comprehensive survey on metaverse. International Research Journal of Modernization in Engineering Technology 2022; 1-10.
  • Tang F., Chen X., Zhao M., Kato N. The roadmap of communication and networking in 6g for the metaverse. IEEE Wireless Communications 2022; 1-10.
  • Tayal S., Rajagopal K., Mahajan V. Virtual reality based metaverse of gamification. 6th International Conference on Computing Methodologies and Communication (ICCMC) 01.03.2022, IEEE.
  • Tlili, A., Huang, R., Shehata, B., Liu, D., Zhao, J., Metwally, A. H. S., ... & Burgos, D. Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis. Smart Learning Environments 2022; 9(1), 1-31.
  • Veeraiah V., Gangavathi P., Ahamad S., Talukdar SB., Gupta A., Talukdar V. Enhancement of meta verse capabilities by IoT integration. In 2022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE) 01.04.2022, 1493-1498, IEEE.
  • Veeraiah V., Khan H., Kumar A., Ahamad S., Mahajan A., Gupta A. Integration of PSO and deep learning for trend analysis of meta-verse. In 2022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE) 01.04.2022, 713-718, IEEE.
  • Wang FY. Parallel intelligence in metaverses: Welcome to Hanoi!. IEEE Intelligent Systems 2022; 37(1): 16-20.
  • Wang SM., Yaqin MA., Hsu FH. Improving Emotional Intelligence in the New Normal Using Metaverse Applications for Digital Native. In International Conference on Human-Computer Interaction 2022 Cham.
  • Wang Y., Lee LH., Braud T., Hui P. Re-shaping Post-COVID-19 Teaching and learning: A blueprint of virtual-physical blended classrooms in the metaverse era. ArXiv preprint, 2022, arXiv:2203.09228.
  • Wang Y., Su Z., Zhang N., Liu D., Xing R., Luan TH., Shen X. A survey on metaverse: Fundamentals, security, and privacy. ArXiv preprint, 2022, arXiv:2203.02662.
  • Xu M. A full dive into realizing the edge-enabled metaverse: Visions, enabling technologies, and challenges, ArXiv preprint, 2022, arXiv:2203.05471.
  • Yung, R., Le, T. H., Moyle, B., Arcodia, C. Towards a typology of virtual events. Tourism Management 202; 92, 104560.
  • Zeng Y., Zeng L., Zhang C., Cheng AS. The metaverse in cancer care: Applications and challenges. Asia-Pacific Journal of Oncology Nursing 2022; 100111.
  • Zvarikova K., Michalikova KF., Rowland M. Retail data measurement tools, cognitive artificial ıntelligence algorithms, and metaverse live shopping analytics in ımmersive hyper-connected virtual spaces. Linguistic and Philosophical Investigations 2022; 21, 9-24.

Comprehensive Study of the Metaverse

Year 2022, Issue: 45, 64 - 73, 31.12.2022
https://doi.org/10.31590/ejosat.1220168

Abstract

Metaverse brings the virtual world and the real world together for human beings. has the potential to extend the physical world using augmented and virtual reality technologies allowing users to seamlessly interact within real and simulated environments using avatars and holograms. Virtual environments and immersive games (such as, Second Life, Fortnite, Roblox and VRChat) are described as antecedents of the metaverse and offer their users a complete, functional and persistent platform. Although it is an old concept, it has recently started to be used. Within the scope of this study, the term metaverse is addresses, which is a new research subject and does not have many examples in the literature. The definition, usage areas, importance, benefits and difficulties of Metaverse were described and information about how to use this technology in the future was given. By introducing this technology, the aim is to contribute to the literature for future studies. In addition, the technologies used in Metaverse were introduced and the subject was discussed in detail. This study will serve as an example for researchers who will work in this field.

References

  • Anderson J., Rainie L. The metaverse in 2040. Pew Research Center, 2022.
  • Bardzell S., Shankar K. Video game technologies and virtual design: a study of virtual design teams in a metaverse. In International Conference on Virtual Reality, 01.07.2007, Springer, Berlin, Heidelberg.
  • Bibri, S. E., Allam, Z., & Krogstie, J. The Metaverse as a virtual form of data-driven smart urbanism: platformization and its underlying processes, institutional dimensions, and disruptive impacts. Computational Urban Science 2022; 2(1), 1-22.
  • Buhalis D., Karatay N. Mixed reality (MR) for Generation Z in cultural heritage tourism towards metaverse. In ENTER22 e-Tourism Conference, 01.01.2022, Springer, Cham.
  • Chapman JR., Wang JC., Wiechert K. Into the spine metaverse: Reflections on a future Metaspine (Uni-) verse. Global Spine Journal 2022; 12(4): 545-547.
  • Collins C. Looking to the future: Higher education in the Metaverse. Educause Review 2008; 43(5): 51-63.
  • Dwivedi YK., Hughes L., Baabdullah A., Ribeiro-Navarrete S., Giannakis M., Al-Debei M., Wamba SF. Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy. International Journal of Information Management 2022; 66, 102542.
  • Dick E. Public policy for the metaverse: Key takeaways from the 2021 AR/VR policy conference. Information Technology and Innovation Foundation, 2021.
  • Dincelli, E., Yayla, A. Immersive virtual reality in the age of the Metaverse: A hybrid-narrative review based on the technology affordance perspective. The Journal of Strategic Information Systems 2022; 31(2), 101717.
  • Erazo J., Sulbarán P. Metaverso: más allá de la realidad inmersiva: Metaverse: beyond immersive reality. Conocimiento Libre y Licenciamiento (CLIC), 2022, 25.
  • Gupta YP., Chawla A., Pal T., Reddy MP., Yadav, DS. 3D Networking and Collaborative Environment for Online Education. In 2022 10th International Conference on Emerging Trends in Engineering and Technology-Signal and Information Processing (ICETET-SIP-22) 01.04.2022 IEEE.
  • Hazan S. Musing the metaverse. Heritage in the Digital Era. Multi-Science Publishing 2010 Brentwood, UK.
  • Huh S. Application of computer-based testing in the Korean Medical Licensing Examination, the emergence of the metaverse in medical education, journal metrics and statistics and appreciation to reviewers and volunteers. Journal of Educational Evaluation for Health Professions, 2022; 19.
  • Hwang GJ., Chien SY. Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective. Computers and Education: Artificial Intelligence, 2022; 100082.
  • Ifdil I., Situmorang DB., Firman F., Zola N., Rangka IB., Fadli RP. Virtual reality in Metaverse for future mental health-helping profession: an alternative solution to the mental health challenges of the COVID-19 pandemic. Journal of Public Health 2022.
  • Jenkins T. Immersive virtual shopping experiences in the retail metaverse: Consumer-driven e-commerce. blockchain-based digital assets, and data visualization tools. Linguistic and Philosophical Investigations 2022; 21, 154-169.
  • Jeon HJ., Youn HC., Ko SM., Kim TH. Blockchain and AI meet in the metaverse. Advances in the Convergence of Blockchain and Artificial Intelligence 2022; 73.
  • Kim CS., Lee Y., Ahn H. A study on the metaverse: focused on the application of news big data service and case study. Journal of Korea Society of Digital Industry and Information Management 2021; 17(2): 85-101.
  • Kim SH., Yoo, JY. A Study on the recognition and acceptance of metaverse in the entertainment ındustry. Journal of the Korea Entertainment Industry Association (JKEIA) 2021; 15(7): 1.
  • Ko SH., Rogers J. Functional materials and devices for XR (VR/AR/MR) applications. Advanced Functional Materials 2021; 31(39): 2106546.
  • Lee J., Lee TS., Lee S., Jang J., Yoo S., Choi Y., Park YR. Development and application of a metaverse-based social skills training program for children with autism spectrum disorder to ımprove social ınteraction: Protocol for a randomized controlled trial. JMIR Research Protocols 2022; 11(6): e35960.
  • Lee LH., Braud T., Zhou P., Wang L., Xu D., Lin Z., Hui P. All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda. arXiv preprint, 2021, arXiv:2110.05352.
  • Lin Z., Xiangli P., Li Z., Liang F., Li A. Towards metaverse manufacturing: a blockchain-based trusted collaborative governance system. In The 2022 4th International Conference on Blockchain Technology 01.03.2022, 171-177.
  • Mystakidis S. Metaverse. Encyclopedia 2022; 2(1): 486-497.
  • Narin NG. A content analysis of the metaverse articles. Journal of Metaverse 2021; 1(1): 17-24.
  • Nevelsteen KJ. Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse. Computer Animation and Virtual Worlds 2018; 29(1): 1752.
  • Ning H., Liu H. Cyber-physical-social-thinking space based science and technology framework for the Internet of Things. Science China Information Sciences 2015; 58(3): 1-19.
  • Ning H., Wang H., Lin Y., Wang W., Dhelim S., Farha F., Daneshmand M. A survey on metaverse: The state-of-the-art. technologies, applications and challenges. 2021, arXiv preprint arXiv:2111.09673.
  • Ning H., Zhen Z., Shi F., Daneshmand M. A survey of ıdentity modeling and ıdentity addressing in ınternet of things. IEEE Internet of Things Journal 2020; 7(6): 4697-4710, 2020.
  • Oh, H. J., Kim, J., Chang, J. J., Park, N., & Sangrock, L. Social Benefits of Living in the metaverse: The relationships among social presence, supportive interaction, social self-efficacy, and feelings of loneliness. Computers in Human Behavior 2022; 107498.
  • Park D., Kim J. M., Jung J., Choi S. Method to create a metaverse using smartphone data. In International Conference on Human-Computer Interaction 2022 Cham.
  • Park SM., Kim, YG. A Metaverse: Taxonomy, components, applications, and open challenges. IEEE Access 2022; 10, 4209-4251.
  • Ryskeldiev B., Ochiai Y., Cohen M. Distributed metaverse: Creating decentralized blockchain-based model for peer-to-peer sharing of virtual spaces for mixed reality applications. 9th Augmented Human International Conference 2018.
  • Schumacher, P. The metaverse as opportunity for architecture and society: design drivers, core competencies. Architectural Intelligence 2022; 1(1), 1-20.
  • Shen B., Tan W., Guo J., Zhao L., Qin P. How to promote user purchase in metaverse? A systematic literature review on consumer behavior research and virtual commerce application design. Applied Sciences 2021; 11(23): 11087.
  • Shi Y., Yu C. Intelligent interaction in mixed reality. Virtual Reality & Intelligent Hardware 2022; 4(2): 1-10.
  • Smaili N., Rancourt-Raymond A. Metaverse: welcome to the new fraud marketplace. Journal of Financial Crime ahead-of-print 2022; 1-10.
  • Sparkes M., What is a metaverse. Encyclopedia 2021; 18.
  • Sriram GK. A Comprehensive survey on metaverse. International Research Journal of Modernization in Engineering Technology 2022; 1-10.
  • Tang F., Chen X., Zhao M., Kato N. The roadmap of communication and networking in 6g for the metaverse. IEEE Wireless Communications 2022; 1-10.
  • Tayal S., Rajagopal K., Mahajan V. Virtual reality based metaverse of gamification. 6th International Conference on Computing Methodologies and Communication (ICCMC) 01.03.2022, IEEE.
  • Tlili, A., Huang, R., Shehata, B., Liu, D., Zhao, J., Metwally, A. H. S., ... & Burgos, D. Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis. Smart Learning Environments 2022; 9(1), 1-31.
  • Veeraiah V., Gangavathi P., Ahamad S., Talukdar SB., Gupta A., Talukdar V. Enhancement of meta verse capabilities by IoT integration. In 2022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE) 01.04.2022, 1493-1498, IEEE.
  • Veeraiah V., Khan H., Kumar A., Ahamad S., Mahajan A., Gupta A. Integration of PSO and deep learning for trend analysis of meta-verse. In 2022 2nd International Conference on Advance Computing and Innovative Technologies in Engineering (ICACITE) 01.04.2022, 713-718, IEEE.
  • Wang FY. Parallel intelligence in metaverses: Welcome to Hanoi!. IEEE Intelligent Systems 2022; 37(1): 16-20.
  • Wang SM., Yaqin MA., Hsu FH. Improving Emotional Intelligence in the New Normal Using Metaverse Applications for Digital Native. In International Conference on Human-Computer Interaction 2022 Cham.
  • Wang Y., Lee LH., Braud T., Hui P. Re-shaping Post-COVID-19 Teaching and learning: A blueprint of virtual-physical blended classrooms in the metaverse era. ArXiv preprint, 2022, arXiv:2203.09228.
  • Wang Y., Su Z., Zhang N., Liu D., Xing R., Luan TH., Shen X. A survey on metaverse: Fundamentals, security, and privacy. ArXiv preprint, 2022, arXiv:2203.02662.
  • Xu M. A full dive into realizing the edge-enabled metaverse: Visions, enabling technologies, and challenges, ArXiv preprint, 2022, arXiv:2203.05471.
  • Yung, R., Le, T. H., Moyle, B., Arcodia, C. Towards a typology of virtual events. Tourism Management 202; 92, 104560.
  • Zeng Y., Zeng L., Zhang C., Cheng AS. The metaverse in cancer care: Applications and challenges. Asia-Pacific Journal of Oncology Nursing 2022; 100111.
  • Zvarikova K., Michalikova KF., Rowland M. Retail data measurement tools, cognitive artificial ıntelligence algorithms, and metaverse live shopping analytics in ımmersive hyper-connected virtual spaces. Linguistic and Philosophical Investigations 2022; 21, 9-24.
There are 52 citations in total.

Details

Primary Language Turkish
Subjects Engineering
Journal Section Articles
Authors

Çiğdem Bakır 0000-0001-8482-2412

Early Pub Date December 31, 2022
Publication Date December 31, 2022
Published in Issue Year 2022 Issue: 45

Cite

APA Bakır, Ç. (2022). Metaverse Üzerine Kapsamlı Bir Araştırma. Avrupa Bilim Ve Teknoloji Dergisi(45), 64-73. https://doi.org/10.31590/ejosat.1220168